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us being last ple, I was talking


When i was talking about us being last ple, I was talking about the pre state, and I was refering,heekily, to a "prefered" future state, where we would be behind other tanks. But get bk the synergy between tank andat for godsakes :)
Chimeria wrote:Rules and Bylaws Where did you learn to be feral? We're wild beasts, in the law of the jungle! Bears,ats and ravens arearnivores (I think seows eat plants), not some hpy DHETA resto-huggers. If you find something weaker, you kill it and eat it. If you find something stronger, you team up, kill it and eat it. Other druids are either family orompetition, and in times of hardsh family BOMESompetition. You want nerfs to weed out the weak, but don't want us to do the weeding? If I'm with another feral, I'm gonna make sure heanut it. If not, he gets left behind with the rest, I'm notarrying him through out oflass solidarity. The alternative is to rely on him in a pih, and find him off pking daisies, or emoting at the blood elves. As for hunters, if they're shooting the enemy, they're not shooting me. Besides, being a pet isn't so bad; we get extra buffs and Beast Within.
lol Bravo.
The laws of the pvp server seem to out weigh your rules. If it moves, It's going to die.
Ok, I missed it. Where are we getting nerfed? Someone sounds upset, but I don't know why. We lose a bit of armor in the uoming pah, but get a shielding ability AND our bleedsanrit now. Net gain, IMO.
I'm not really sure WTH you're saying, OP. My feral druid is a truly ep, uontrolled BEAST. In every sense. He's DPS spced wearing full valor badge25 man raid token gear (it is my preferred role). I don't beat everyone on Rount but I pull on average 2500-4000 DPS overall and Ian ple anywhere from 1st to 8th on damage done, depending on the size andlassomposition of the raid group. On boss fights Ian easily top out at 4500 DPS andome in first, if the fight lets me stand still for a while and work my rotations. If it's a ht fight that requires a lot of moving Ian drop as low as 2000 DPS, but that's rare these days. On AOE trash pulls Ian blow all myooldowns (I usually do as they're always eventually ready before we reh the next boss) and easily top first on damage done for the fight and get anywhere from 7000 to 20,000 DPS, depending on lkyrits and the number of mobs I'm hitting withat form swe. In my average tank set (full tier 7 from heroism badges10 man tokens) even in my DPS sp with full raid buffs I have about 42,000 health, 30% dodge and verylose to 30,000 armor. In a tank sp my dodge and armor are expted to jump, though it's been a while sie I spced tank andannot give prise figures. Even with the uominghanges in 3.1 that will rede our armor I will still have that health and dodge. And my very own type of shield blk! My guild's primary boomkin is an uber impressive DPS, doing as mh and usually more damage done and DPS than me in raids. My guild's three primary restoration druid healers are always near the top of the healing meters, with resptable overhealing figures. Even in my less than adequate healing set and a resto sp Ian push dent HPS and ple at least 5th or 6th in a 25 man raid. Not bad for roughly +1470 bonus healing IMO. What nerfs are you talking about? Did I miss the entire point of the original ? As far as I'moerned, druids are an amazinglass, a jk of all trades AND a master of them too. Iouldn't imagine myself seriously playing anything else for the remainder of my time in WoW, whh I hope to be a very long time. And with 3.1, it's only going to get better. Espially for my feral DPS sp. I suspt bleedrits are going to throw our damage dealing potential through the roof. THROUGH THE ROOF I SAY :) Anyway, that's my twoents. I love druids.
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