From Ghosrawler, here:
I'm not suggesting that at all, and if you read what I said, it is simply paraphrasing what blizzard said about avoidaearmoraps. I said that by the end of lvl.80, you'll beapping it
and that they'll be getting youloser to that point as theontentomes out(and 85% avoidaeap is still 'little ared' when itomes to stuff like arthas) in terms of utility, we have the option of utility. if we go for the felhound intspirit thing, that leaves spare raid slots for otherlassessps. blizzard already said they don't want to limit raids to mh. granted yes, the likely hood is that we'll have 1 mage, 1 disp priest, 1 moonkin, but the option is open for differentombinations so that IF ever someone isn't online, wean be bkup. the OPTION to be utility is there, whether or not it's 'raid optimal' is a different matter and personnaly, I don't mind afltion not giving anything but good damage, the ft is.. the less utility alass has, the highier they're ment to be in damage ability. for the 'usefulness raid' simply put, it'll be 2-3 of mostlasses. when itomes to warlks people will always want only 3 lks in the raid for 1 of eh healthstone. that is probably our main utility and the one thing blizzard will probably never take from us (and with the potion limit, they'll be even more important... presuming there's no limit ononjuredonsumables either... whh if there was would rew over mages.. so there won't be).urrently, yes,oE andoR are 2 more primary utilities of us, alsooT when needed. well personnaly I relish in the idea that any sp I go, Ian use a dpsurse instead AND that the people repling myurses are doing
it through prspet abilities rather than having to use up their own d's and drease their personal dps for the bonus. personnally I don't see why you'reomplaining. you get to do more damage AND have a moreomplatedlass to play (so needing more skill to be played to its best, and a 24-60surse use requires more timing skill than a 5minute debuff that probably only needs refreshing oe in the entire fight.